GreatSailor

Pilot
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About GreatSailor

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    Wild Kitten
  1. If they're camping (really high Attack/Defense) for the Stage & Prestige, about the only thing you can do is keep tweaking your build, until you beat them? Highly depends on what you're throwing at them....more details would be helpful.
  2. Try something like this, see what happens.....
  3. Honestly, it depends more on what you're going up against for opponents? Sometimes just swapping weapon, between two different slots on the same vehicle, can mean the difference between victory & defeat. But with the body you have pictured, looks like the blue Blade & Wheels with a single boost would do you well. Swap the wheels around for best effect on your opponents.
  4. Is there a way to look-up this info on players, or is that just common knowledge from hanging around the community a while? I know several other MMO games have external rating systems that will show stuff like that, didn't think this one did.
  5. so, this is obviously possible.... Is this a glitch with the game? I've never seen one personally (picture courtesy one of my gang members).
  6. well into District 6. have one open slot, possibly 2 more tomorrow. Prestige 3 or higher can join, no questions asked.
  7. Can you post a picture of your vehicle builds (or at least describe them), and maybe the GIF of the match you're having issues with?
  8. Getting ready for District 6 Purris. Two open slots for anyone Prestige 4 or higher. Under that need to contact me via Discord above.
  9. Lock-out Gang Call (or give the leader a separate one) Online indicator (like for normal battles, this shouldn't be very hard.....you already do it in-game) Lock-out or confirm start of Wars, after 5 people have joined. Lock-out shared Uncle Tony's rewards (like scouts). better in-game notifications.... which building was attacked/conquered. Gang management tab.....be able to see builds of other members / mock fights. Shared leader roles (deputies)
  10. I've been having real weird losses in Ultimate League. I choose an opponent based on the stats in the Challenge "quit/continue" screen, but then when I get in-battle, their stats jump-up. I'm assuming this is an artifact of applied toolboxes. Is this Intended, or a bug? I'll try to get a screenshot of a before & after....but it's really difficult to spot them beforehand. (Got one)
  11. If you're Prestige 3 or better, just join (ID above). Otherwise PM me, or stop by our Discord. We're getting ready for District 5 in Purris.
  12. You have to get into a championship series, where you can beat quite a few opponents.......then I hate to say it.....Camp. I just went into Prestige 20....so now I'm sitting at Stage 4. I have a combination of vehicles that can beat all 14 opponents. Once you have that, It's just a matter of waiting about 4 1/2 hours for all the badges to regenerate, and try to not promote to the next stage. The Shark Bite is 135 badges, so about 45 hours. If you do everything perfect (which I do not), in 83 hours you'll have 250 badges. The Event is 120 hours long, so there's not much wiggle-room for mistakes, inactivity.
  13. 4 open slots. If you're Prestige 3 or better, just join (ID above). Otherwise PM me, or stop by our Discord. Got a -really- good core group now......just need to fill-out the remainder. We're not "top" anything....but who know, with time.
  14. Then i get this......which makes me question the mechanics. After attack placement.....into slot #5 & 6 on defense? I used the same set of battles, as pictured above....
  15. I made a diagram a while back, to keep it square in my head. Just updated this to make it "pretty". If this is incorrect, please feel free to correct.....but basically conforms to what Fezzik describes above